Tech Artist (Unity)

Tech Artist (Unity)

Tangelo Games is a leading developer and publisher of social games with a strongly engaged global community of more than 1.5 million monthly players that enjoy playing our wide portfolio of more than 90 top-ranked titles. 

But life at Tangelo is more than games! Since it was born in 2011, Tangelo has grown to be a solid company but has kept the agility, soul and passion of a start-up while boosting a strong corporate culture based on community, commitment, challenge and pragmatism. Always playing as an A-team. 

And that’s where you come in. As our next Tech Artist, you will strengthen our current team and contribute to making outstanding games. In collaboration with artists, designers and pc/mobile engineers you will effectively implement completed art assets and facilitate seamless asset integration in Unity. 

Your mission

  • Act as a bridge between the art and the engineering teams, championing optimal performance and efficiency in the game’s final visual assets. 
  • Implement solutions to effectively solve any art-related bugs or hitches that may arise during production, while being able to communicate with the different project teams, artist and programmers.

Required Skills:

  • Effective communication with team members of varying disciplines to ensure an efficient asset integration.
  • Core Photoshop Package skills such as compositing, tiling, and export optimization.
  • Good sense of layout, composition, graphic design, color, font, and typeface.
  • Expertise with Unity 3D: shaders, prefab creation, lighting. Bonus: NGUI. 
  • Familiarity with 3DMax. 
  • A clear understanding of particle systems and basic animation processes.
  • Experience with asset optimization for the efficient use of resources.
  • Participate in the development of tools and solutions for our artists.
  • Strong problem-solving methodology.

Your profile

  • 3+ years experience in games development, with shipped titles.
  • Deep understanding of game assets pipelines.
  • Expertise working with Unity engine.
  • Optimization techniques for mobile.
  • FX with particle creation proved knowledge.
  • Prior experience with version control software such as SVN, Git.
  • An ability and likeability to work with others, within and without the team.
  • Creative, curious, passionate and humble.
  • Excellent interpersonal and communication skills.
  • A problem solver hero!

Extra bonus:

  • Experience with UI and Unity Canvas.
  • Artist experience in 2D asset creation.
  • Autodesk 3dMax including rigging, model optimization, and UV texturing.
  • Experienced with PBR and/or node-based shader creation.
  • Spine.
  • VFX and Shader programming.
  • Scripting with C# 
  • Good level of English.

What do we offer?

  • Flexible working hours
  • Remote work possibility
  • Multicultural, friendly and talented team. Learn with the best!
  • Employee Training Program. Keep learning!
  • In-house training and team building events
  • Fully equipped HQ with beer tap, ping pong, boxing set and much more!
  • E-Scooter and Bike parking
  • Shower Facilities
  • Competitive salary range
  • Permanent contract
  • Employee Referral Program Bonus
  • Fully equipped kitchen with free coffee, snacks and fresh fruits